Overview
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Strengths
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Weaknesses
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Game Plan
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Heat
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Defense
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Punish guide
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Mid poke to check situations. Use the df+1,2 extension sparringly to check opponents that like to retaliate your df+1.
Unsafe mid counterhit launcher. Good button for calling out opponents overextending on their pressure. For a safer counterhit fishing launcher, use df+3.
Low pokes to harass the opponent. Both lows lead to really good frame advantage on counterhit. sidestep 2 into ws+2 works as a simple frame trap.
A long range counterhit launcher that creates space when blocked. Good button to control space and create spacing traps.
High crushing low with counterhit properties. It can shift to BAD stance by holding forward. Good way to approach and apply stance mixups.
As a grappler, incorporating his grabs is very important start with simple ones such as f,f,f+2+4 and f,hcf+1 and then learn his chain throws and possible routes.
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