GiantDojoALPHAv0.01
Leo

Leo

Leo - fundamentals/KIN. Tools include i15 launcher, CH-launch low.

fundamentalsKIN
19 / 19 combos

Combos

Starter

Most Important

  • df+2f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • db+3f+3f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH df+2+3ws+3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • LOW PARRY4b+1,4~ DFws+3f+4~ DF 2,4

More Combos

  • fthenf+4f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • fthenf+4then3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH (fthenf+4then3)then4qcf+3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH db+4qcf+3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • BOK 2f+3f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH ub+3f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • BOK 1then24b+1,4~ DFws+3f+4~ DF 2,4
  • KNK 3f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • KNK 3then44b+1,4~ DFws+3f+4~ DF 2,4
  • CH KNK 2qcf+3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH KNK 4~ DFws+3b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • CH KNK 1+2f+3f+2b+1,1+2~ DBOK 1,2 T!f+4~ DF 2,4
  • heat dash db+2then4~ Fb+1,1+22b+1,1+2~ DBOK 1,2 T!b+4,[ 1~4 ]~ DF 2,4

Combo Enders

  • FOR DMGb+1+2,1+2,qcf+2
  • WALL CARRYws+3,1,2

Key Moves

  • 1Quick jab to start offense. Has extensions
  • df+1Mid poke. Has an extension to discourage retaliation
  • d+2Counterhit launcher that can also be used to pressure
  • dthendfthenfthen1Low poke with good range and counterhit properties
  • db+4then1Risky low option that can knock opponents down
  • fthenf+2Long range mid attack for approaching
  • df+3Homing Attack to check sidestep. Can wallsplat
  • db+3Evasive launching attack

Heat Engagers

  • b+2then1+2Useful in punish situations
  • WSthen4then1+2Useful in punish situations
  • KNK 1then2Heat Engager from stance
  • BOK 1+2Heat Engager from stance with Power Crush properties
  • db+2then4Useful as a whiff punisher

Command Grabs

  • uf+1+21+2 escape

Block Punishers

StartupStandingCrouching
101then4FC d+1
112then2WSthen4then1+2 (heat)
13uf+1then2WSthen1+2
uf+1then2
14f+2then2...
b+2then1+2 (heat)
15df+2WSthen2
16db+2then4 (heat) (range)...
23ufthennthen4ufthennthen4

Suggested Whiff Punishers

  • 1then4
  • df+2
  • db+2then4

Guaranteed Follow-ups

  • FC df+3d+1+2 ⏵ BOK 2
  • uf+2then1d+4then2
  • (df+1)then2d+4
  • CH df+2+3FC df+3
  • CH 4f+1+2
  • CH (df+1)then2-
  • CH (b+4)then1 NEW-
  • CH (ws+3then1)then2-
  • BOK 3d+3+4
  • CH (f+2)then2-
  • fthenf+3~ DBOK 2
  • CH f+3~ DBOK 2 ⏵ df+4
  • CH d+1 NEWuf+1then2
  • CH d+1~ D NEWWSthen1+2 ― ws+4then1+2 (heat)
  • CH f+4KNK 1then2 (heat)
  • CH dthendfthenfthen1WSthen4then1+2 (heat)
  • CH b+1+4b+2then1+2 (heat)
  • ub+1 (parry) ⏵ 4-

Defensive Options

  • ub+1Kick Parry
  • b+1+3Parry
  • b+2+4Reversal
  • b+2+3Has punch parry properties
  • 1+2Power Crush

Matchup Punishment

  • Slide-
  • Asuka's b+3-
  • Kazuya db+1,2-
  • Ling Calli Roll-
  • Ling AOP 3+4-
  • Leo's b+1,4-
  • Paul's Deathfistf+1+2
  • Demoman (3rd hit)-
  • Alisa's b+3+4,3+4-
  • Claudio's f+2,2-
  • Kuma's f,f+2-
  • Heihachi's f,f+2db+2then4
  • Jack's d+1+2-
  • Jack's df+1,2,1,2-
  • King's JAG 4WSthen3 float
  • ...-

Notes

  • b+1,4 ⏵ KNK 3,4