Combos
Starter
Most Important

uf+1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1
df+2df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1- WS

uf+1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 - CH d
ws+3SCR 4 T!2,1,3 - CH d
~
MNT 4,3 T!MNT 1f+2,3,4 - LOW PARRYb+2df+1f+2,3,4
More Combos
- CH 1
3~Bdf+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 - CH 1

df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 - (1

4)
db+3~Bdf+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 
(sidestep left) df+2,3df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1
(dash) SCR 4 T!b+2df+1f+2,3,4
~
uf+1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1- CH (1)
TRT 2 T!b+2df+1f+2,3,4 - CH (d
1)
3~Bdf+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 

b+2df+1f+2,3,4- CH d

b+2df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 - MNT df
df+1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1 - CH MNT 2MNT 1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1

MNT 3,1MNT 4,3 T!(tap foward)MNT 2,1,4- CH SCR df
MNT df+23SCR 4 T!2,1,3 - heat dash f

~
uf+1df+1f+2,3SCR 4 T!f,f,f+1+2TRT df+1
Wall Combos
- 2,1,3
- uf+1df+1,2,1 (delay last hit)
- f+2,3SCR 3 (follow with SCR 1+2 for pressure)
Wall Carry
- df+4,2
- df+1,4
- f,f+3+4
With Tornado
- ws+2 T!uf+1df+1,2,1 (delay last hit)
- df+4,2 T!2,1,3
Combo Enders
- uf+1b+1:1+2
Wall / Floor Break
- f,f+4
- df+1,4
- df+1,2,1
- 1+2
- MNT 1+2
- TRT 3
Key Moves
Quick jab to check situations
Mid poke to harass the opponent. Has extensions
~
Counterhit launching low that can shift to MNT stance
~
Quick low that can shift to SCR stance

~
Mid attack useful for pressure

Strong Homing Attack to control the midrange space

Counterhit launcher with multiple hits- MNT ― SCRExplore these stances to up your pressure game
Heat Engagers

Safe mid Heat Engager

Useful in punish situations- SCR 2
Heat Engager from stance - TRT df
Heat Engager from stance - MNT df
Heat Engager from stance
Command Grabs

1+2 escape
Block Punishers
| Startup | Standing | Crouching |
|---|---|---|
| 10 | FC df | |
| 11 | ... | WS |
| 12 | WS | |
| Heat Smash | ― | |
| 13 | ... | |
| ― | ||
| 15 | WS | |
| 16 | ... | |
| 17 | ||
| 18 | ... | WS |
Suggested Whiff Punishers
Guaranteed Follow-ups



3 ― 1

- -during heat 2








-- SCR 1



- CH f

- - CH SCR b
- 



- CH db
- - CH f

SCR 21 (heat)
- CH f

~


2 ― df

1 (heat)
- CH TRT 1TRT df

Defensive Options


3 ― b
Has Power Crush properties
Power Crush
Matchup Punishment
- SlideWS
~B float - Asuka's b+3

1:1

- Kazuya db+1,2

1:1

- Ling Calli Roll...
- Ling AOP 3+4WS
~B float - Leo's b+1,4


3 the 2nd hit
- Paul's Deathfist

4 (except max range)
- Demoman (3rd hit)...
- Alisa's b+3+4,3+4

2 before 2nd hit
- Claudio's f+2,2


4 (long dash)
- Kuma's f,f+2

1:1

- Heihachi's f,f+2


- Jack's d+1+2...
- Jack's df+1,2,1,2...
- King's JAG 4WS

- ...-